Untitled Document
3DLabs VP Visual Processor Unit (VPU)
- Over 200 32-bit processors
- SIMD scalar arrays: geometry, texture, pixel processing
- 256-bit DDR memory interface
- Dual integrated 370MHz 10-bit RAMDACs
High-Level Programmable Architecture
- General-purpose programmability throughout pipeline
- Effective shading language compiler target
- RISC instruction sets for efficient code generation
- Automatic parallelization for speed and scalability
- Sophisticated program flow-control (superset of DX9)
Command Processor
- Multi-threading capability for multiple virtual VPUs
- Circular hardware scan for active CPU threads
- 15us second task-switch time
- 3us real-time interrupt response
Geometry Processor
- 16 32-bit floating point processors
- Flexible surface and vertex processing
- 16 accelerated lights
- High precision 32-bit Z-buffer
Texture Processor
- Industry's most capable texture processor
- 128 32-bit floating point and integer processors
- Up to eight simultaneous textures in a single pass
- Programmable texture formats and filters
Pixel Processor
- 64 32-bit integer processors
- Highly programmable antialiasing
- Optimized for superior antialiased lines
- Up to eight multi-samples in a single pass
- Programmbable image processing and compositing
Virtual Memory Architecture
- Memory used as efficient L2 cache
- Seamless handling of huge datasets
- Optimal buffer download performance
- Automatically pages out unused buffers
Drivers
- Linux and Windows XP/Windows 2000/Windows 98/ME
- OpenGL with shader extensions
- DirectX 8.1 with vertex shader 1.1 and pixel shader 1.2
- Prototype OpenGL 2.0 drivers on request
Flexible Dual Display
- Full 2D and 3D acceleration on two displays
- Double buffered hardware overlays
- Two Analog and One Digital display
- Dual display control panel
High-Quality Video Processing
- Harware color-space conversion
- Native support for YUV422 video (YUY2 and UYVY)
- High-quality up/down scaling
Display Connectors
- VGA connector (DB-15 analog)
- DVI-I connector - digital and analog output
- 3-pin mini-DIN stereo sync output
- DDC1/2b/2b+ support
- VESA display power management
Support
Standard Resolutions Table
|
Analog |
Digital |
Resolution |
Refresh Rates (Hz) |
Refresh Rates (Hz) |
2048 x 2048 |
60 |
- |
2048 x 1536 |
80 |
- |
2048 x 1440 |
90 |
- |
1920 x 1200 |
100 |
60 |
1920 x 1080 |
120 |
60 |
1600 x 1200 |
120 |
60 |
1280 x 1024 |
120 |
60/75/85 |
1280 x 960 |
120 |
60/75/85 |
1152 x 864 |
200 |
60/75/85 |
1024 x 768 |
200 |
60/75/85 |
800 x 600 |
200 |
60/75/85 |
640 x 480 |
200 |
60/75/85 |
Notes:
- Resolutions and refresh rates for digital display devices are limited by
pixel clocks of 165MHz..
- Frame sequential stereo is supported for all resolutions and refresh rates
listed above..
- Many other resolutions available; contact GVS for your specifc needs